RoB Wiki wrote:As a result of drinking alcohol the following status effects appears: "A Glass with a Friend" which increases your strength by 10, intelligence by 10, charisma by 15 and psyche by 5.
After drinking a lot more alcohol the effect becomes "A Glass to Keep the Cold Out". The second status effect increases your strength by 15 and your psyche by 7 but decreases Intelligence by 10, Perception by 5, and Skill Values by 10.
After drinking a whole lot more, the status becomes "A Glass Too Much" Which lowers all of the stats involved.
More drinking gets you "Drunk and Riotous" Lowering all attributes, and stats by 30.
Past that is "The Summit Attained" Which lowers all attributes, and stats by 40.
After you've reached this summit, and filled up the bar one more time, you get knocked out. (Loss of all SHP) It should be noted that the drunken debuffs do not lower Dexterity or Agility.
Fostik wrote:I do like old system of alcohol, when small doses of alcohol buffs you a bit, bigger doses makes you stronger but debuff other stats, and when you drink too mutch - you get very hight debuff, and able to get knock by losing all your SHP. Brilliant system, give it back
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