- + from this idea
- realm fighting and control over areas
- sharing teamwork
- meteors (could add some cool new gear to it would be fun killing people and getting cool meteor gear from their corpse)
- constant pvp/conflict/allies/betrayal
- you could actually add hazardous events to seasons
- could make the wound system more gruesome (people losing limbs from big hits mid fight like decapitation)
- brutal raiding system ( destroying enemies mining outposts etc)
- making animals actually strong and needing multiple people to kill (bears mammoths whales trolls wolves)
- dungeons become pretty spooky
- everything becomes somewhat valuable so big trading networks between mutual friendships
- people that use overpowered bots for a game mode like this are big gays with tiny pps
- powerful creatures that roam the land and wreck shit for the lols
- could finally add armor repair to compensate for low rescources in the world
- bleeding so people cant run forever after big hits
- - from this idea
- food (other than energy sink i didnt come up with anything to make an incentive to eat)
- curios other than buying abilities ??
- farm animals?? other than a large sink of hide too farm from them
- questing??
- exp?? other than for rawhide
- can be zerged could be fun tho winning from a big group?
- gilding and clothing? every clothing could get some small form of AC
- farming??
- realm buffs??
- i couldnt come up with a good incentive not to kill yourself after big hits to not heal them and just make new character
- bow? fuck bows.
idk i mightve missed a few things here and there. but i think this could be fun and a nice time sink for people that yell DED GAEM NEW WORLD PLZ and keep the larpers happy too in the main world. ps its not a battle royal i swear!