Tell me, who else has been here: you're in the animal pen trying to get to the entrance/exit/cistern of milk/a particular animal and the stupid animals are suddenly channeling Oblivion NPCs and blocking you every step of the way? Do you ever wish there was a way to make animals liftable... besides killing them? Are you trying to transport an animal somewhere far away, but are forced to resort to complex hearthfire shenanigans because knarrs can hold 10 living hearthlings and 0 living animals?
I've certainly been there, and that's why I'm suggesting hogtying as a game mechanic in H&H.
HOW IT WORKS: You take a rope from your inventory and right-click it on the animal. It gives you the option to tether or hogtie.
WHAT IT DOES: The animal is now immobilized on its back with its legs in the air. It will stay like this until you right-click the hogtied animal and choose to untie it.
WHAT THAT'S GOOD FOR: Much like a dead animal, a hogtied animal can be treated like any liftable object! You can pick them up and and put them them down wherever you want, and they can now be transported via cart, wagon, rowboat, and knarr! If you can do it with a crate, you can do it with a hogtied animal!
WHAT ARE THE DRAWBACKS: Animals can't eat, drink milk, give milk, give birth, mate, etc. while hogtied. Basically, if a crate can't do it, a hogtied animal can't do it. So yeah, don't leave them all tied up in their pen or they'll all starve to death. :3
What do you think? I think this makes it way easier to transport animals over water now that you don't have to use a raft.