abt79 wrote:I dunno, I think the current system is fine as is. If your realm has a lower population and can't keep up with upkeep costs, be less ambitious with its size/buffs
SnuggleSnail wrote:doesn't it kill the point of realms if the best way to keep the per capita XP gain high is to kill/force out all the local hermits, and the best way to attack a realm is a bot that spams characters that don't contribute
Ants wrote:Exp should be roughly proportional to the number of active players, right?
shubla wrote:I think that realms should wither away if players living in them quit and that there is nothing wrong with it.
Overall, I think that having large realms was/is too easy. I'd rather have many smaller/medium ones than like 1 or 2 in the whole continent.
svino wrote:First of all, what's the point of having several smaller kingdoms? Who benefits from having 10 different kingdoms per continent, all with no buffs? If you have a small area of influence, you wont even be able to support 2 buffs at max level without getting completely drained, unless you personally are questing 24/7.
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