walljump = 50kExp + rareResource (blink)
deathtrap = 25kExp + rareResource (only at claim)
cost increase: village x2, kingdom x2 (village in kingdom = x4)
deathtrap: 1 tile per minimap = death
walljump: auto tp2hf after 1hr of raid
nidbanes gives ability to not left scents on raider's claim and decreases cost of walljump
if raider's PSY sqrt() less than yours => nidbane explode this rageAlt's bunker
lets fun and revenge properly