LP from map discovery

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LP from map discovery

Postby ctopolon4 » Fri Jan 03, 2020 1:13 am

100LP per tile?
also some kind of staff for faster movement would be awesome
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Re: LP from map discovery

Postby Vigilance » Fri Jan 03, 2020 7:17 am

sweet i'll program some nice explorer bots to mass day 1 of the world
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Re: LP from map discovery

Postby shubla » Fri Jan 03, 2020 7:59 am

Or maybe discovering new map tiles should consume LP if you want to make maps from them!
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Re: LP from map discovery

Postby jorb » Fri Jan 03, 2020 10:34 am

I have pushed for this before, but Lo-dawg wasn't game for technical reasons.
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Re: LP from map discovery

Postby Granger » Fri Jan 03, 2020 11:45 am

Vigilance wrote:sweet i'll program some nice explorer bots to mass day 1 of the world

This.

jorb wrote:I have pushed for this before,

Stop doing that, please. This idea is bad, it boils down to day 1 crime alts.
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Re: LP from map discovery

Postby TurtleHermit » Fri Jan 03, 2020 1:59 pm

Is it really that much gain? I don't think so.
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Re: LP from map discovery

Postby jorb » Fri Jan 03, 2020 2:15 pm

Granger wrote:Stop doing that, please. This idea is bad, it boils down to day 1 crime alts.


Depends on how you do it.
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Re: LP from map discovery

Postby Zentetsuken » Fri Jan 03, 2020 3:23 pm

even if it was something as small as lp per SG it would be cool to have the game counting "entering a new SG" as an event because they could also make experience events and interesting shit happen this way. Imagine you enter an SG and (under some random and non-exploitable circumstance) get a small exp event that spawns a rare and interesting local resource type thing in the SG. Or even something as mundane as a natural blueberry patch u kno, like just a fucking fun little extra immersive event spawning trigger.
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Re: LP from map discovery

Postby ctopolon4 » Fri Jan 03, 2020 3:57 pm

Granger wrote:This idea is bad, it boils down to day 1 crime alts.

but adding 200 hats with 100LP each was good idea? so hat collectors can spam village banners, after spawn fresh char at hf?

how much tiles can you in 1hr? 200? 20kLP per hr, good reward for good gameplay...
make here limit for bots like you made with killing bats
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Re: LP from map discovery

Postby vatas » Fri Jan 03, 2020 4:24 pm

ctopolon4 wrote:
Granger wrote:This idea is bad, it boils down to day 1 crime alts.

but adding 200 hats with 100LP each was good idea? so hat collectors can spam village banners, after spawn fresh char at hf?

how much tiles can you in 1hr? 200? 20kLP per hr, when you have same from curio?

This was fixed... at least in the w11 start.
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