Agree with most points - especially ping retaled issues. The main problem is that flower menu waits server response, and then render it - flower menus should be generated by client.
SnuggleSnail wrote:Heart Containers
If one can afford to concentrate world limited resource in his hands by trading or other efforts - what's wrong with that? It doenst mean that anyone will be able to have tons of hp, but for a fair price you can be unique.
SnuggleSnail wrote:Scholarly Accounts
Nerfing top tier players will affect others mutch more, again. Stop making game even harder, just because ~5% of players makes it easier.
Forbiding scholary account creation from list of overpowered curios would be enough, without hurting others.
SnuggleSnail wrote:Anvil Spiraling
This - is the main mover of economics in the game. Removing spiraling means there will be less endgame gameplay, and bigger player leak after certain period of play.
SnuggleSnail wrote:Raw Hide XP cost is too high
From the point of view of gameplay - making combat mandatory consumables too cheap - is bad idea.
Known as zunzon. Contact discord: zunzon.