kick-sled vs game-click/select-system

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kick-sled vs game-click/select-system

Postby mvgulik » Wed Feb 19, 2020 7:51 pm

The kick-sled is a really nice transport.
And it also looks really nice.

But ...
The kick-sled also exposes a (in my view) a general annoyances factor related to the current used game-click/select-system.

Due to the fact that the kick-sled graphic has lots of holes. Some big holes, but more important also a lot of small holes. it kinda makes clicking/selecting the kick-sled a hit-and-miss exercise.

(same goes for some crops of course, due to there narrow graphics)
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Re: kick-sled vs game-click/select-system

Postby shubla » Wed Feb 19, 2020 8:23 pm

Maybe the hitbox to click things could be made a bit more thicker than what the actual gob is.
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Re: kick-sled vs game-click/select-system

Postby kmarad » Wed Feb 19, 2020 9:27 pm

One time I tried to harvest beautiful dreams.
Now I use amber's script :D
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