New interactions for Realm's and Village's -
- Realm's can now declare war on another realm.
- Villages now have the option to declare their loyalty or independence from a realm they reside in.
Swearing loyalty or fealty -
- A village can swear loyalty to a realm they reside in.
- Any villager in this village is now consider loyal to this realm and could gain a symbol above their head showing this to other loyalists.
- Villages that swear loyalty gain a percentage boost to the buffs provided to them by that realm
- Villages can only swear loyalty to one realm.
- There will be a daily authority drain on the village's authority.
- The Realm will gain more authority from this village in some way. Possibly just higher percentages from the village members or maybe any excess authority gained in this village will spill over to the realm's
- While in the realm the players loyal to the realm will gain a boost of movement speed towards members of a village that is rebelling while in their realm or members of realms they are at war with.
Declaring independence -
- The village must spend a large sum of authority to do this and may even have to build some sort of structure to symbolize their independence. This structure could be expensive [less expensive than a coronation stone].
- Once independence is declared a daily authority drain will commence to the village.
- The village and any personal claims owned by villagers will make all realm buffs void.
- The villagers will no longer give authority to the realm.
- The players loyal to the realm will gain a boost of movement speed towards members of a village that is rebelling while in their realm.
- Loyal players will be able to identify rebels and will also be notified of the declaration of independence.
- The realm can accept their independence which removes the drain on authority to the village. That is all I think it should do. This is if the realm does not want to deal with a village.
War between Realms -
- While at war the members of each realm will be able to identify the other realm's members.
- While someone loyal to the realm is inside their own realm they gain a movement speed boost towards enemy realm members.
- If someone dies fighting during a war BY an enemy they gain more of their stats back when they revive.
- Possibly a constant drain to the authority of both realms; however the realms gain authority if they're members kill enemies.
New Realm Skills -
- Call to Arms: This will give loyal members a boost to their combat skills in some form. It is a constant drain which could last until its canceled or it could have a time frame and cooldown. This would encourage more players to fight even if they seem behind. A way it could increase their combat skills is to base it off the realm's leadership. This would encourage realm's to have strong leaders who can be respected.
New Realm structures -
- A inter-realm charter stone: This allows travel between loyal villages at a lower cost of travel weariness.
- A public census report board. This board would allow anyone who has rights to inspect can see the amount of hearth fires residing in the realms borders and the percentages of those hearth fire that are loyal and who are actively rebelling.