602 LP
493 LP
143 xp points
Gilding rock (1 uac, 1 cha)
Relieved stomach by 4% (equivalent to 30 minutes of hunger ticking down)
Increased local eagleowl quality by 1
These rewards are not enough for the risk that you take by going outside of your walls.
Last world I quested for a bit, but realized that I was getting only terrible rewards....
This world I tried, maybe devs have changed quests to not suck? But no...
Quest rewards should be buffed, these shitty rewards should be removed, especially now as there is limit in how many quests you can do daily.
Relieve stomach should scale by hunger level etc.
LP should be more, sometimes trees ask you to increase skill that costs thousands of lp, and you get 200 lp as reward? Should be scaled with something (like total LP or largest ability)
Harder quests should reward you more, maybe multiple rewards for some quests.
Basically: Make it so rewards really make it worth to quest, but make rewards decrease if you quest a lot in short period of time, so you cannot get crazy amounts of LP by botting or something.