scoffer wrote: Is that how pvp mechanics should work?
Sevenless wrote:However, my suggestion for dealing with this is moving "Silver for the ferryman" earlier into the game by making it related to a forageable (Silverleaf? I'm sure we could make it fit lore wise) instead of actual silver and goldbeaters. If it were cheaper, I feel more players (especially less developed ones) would be encouraged to use it.
scoffer wrote:So what's the point in not having Rage, if anyone can destroy a boat you are in after knocking you out and you just drown in water without even being able to travel to hearthfire?
scoffer wrote:Isn't this opposing the idea of "safe" game for characters who don't buy Rage? The only thing needed is to disable destroying boats while someone is riding it or is there any reason why that shouldn't be done?
Ardennesss wrote:This has been repeatedly brought up and ignored for multiple worlds now. One has to assume they just don't care.
dorag wrote:Ardennesss wrote:This has been repeatedly brought up and ignored for multiple worlds now. One has to assume they just don't care.
Its a non issue if you die like that you have brain damage lol just go to shallow water
sabinati wrote:do you expect me to just check the forum constantly, fuck off
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