several ideas

Thoughts on the further development of Haven & Hearth? Feel free to opine!

several ideas

Postby deflegmator » Tue Mar 24, 2020 9:40 pm

hello everyone
here are some ideas:
1.Teach a bears a range attack, such as a roar that deals damage or a fear debuff, for example. otherwise it’s too easy to kill from a boat
2. bees, bats and other animals should follow a person both into the cave and from the cave
3. if a building or container, such as a barrel, has a 75% safety margin, it will work worse, for example, water will gradually flow from the barrel
4. how about adding a loh ness monster to the game? dwelling in lakes, rare and aggressive
Last edited by deflegmator on Tue Mar 24, 2020 9:44 pm, edited 1 time in total.
deflegmator
 
Posts: 23
Joined: Thu May 06, 2010 9:32 pm

Re: several ideas

Postby Burinn » Tue Mar 24, 2020 9:40 pm

deflegmator wrote:hello everyone
2. bees, bats and other animals should not follow a person both into the cave and from the cave

They don't.
sabinati wrote:do you expect me to just check the forum constantly, fuck off
User avatar
Burinn
 
Posts: 3097
Joined: Thu Aug 20, 2015 11:48 pm
Location: Internet Prison Plotting Her Escape

Re: several ideas

Postby Aceb » Tue Mar 24, 2020 10:02 pm

deflegmator wrote:hello everyone
here are some ideas:
1.Teach a bears a range attack, such as a roar that deals damage or a fear debuff, for example. otherwise it’s too easy to kill from a boat
2. bees, bats and other animals should follow a person both into the cave and from the cave
3. if a building or container, such as a barrel, has a 75% safety margin, it will work worse, for example, water will gradually flow from the barrel
4. how about adding a loh ness monster to the game? dwelling in lakes, rare and aggressive


1. Some of bear attacks have wider/longer range. I learned that hard way when I was lowering my openings and random player got between me and bear.
I wouldn't mind bears swimming on rage tho.
2. No. Done prooly animals might lost interest. I would do it opposite, animals going away if their target went into unbashable object / area.
3. Unnecessary work.
4. But it is already here. It is You and any lurking player.
A quest for a hat. - W10
Image
Haven't spawned yet
User avatar
Aceb
 
Posts: 1830
Joined: Wed Jun 16, 2010 2:34 pm


Return to Critique & Ideas

Who is online

Users browsing this forum: Ahrefs [Bot], Claude [Bot], Semrush [Bot], Trendiction [Bot] and 2 guests