gilding for water containers and Everglowing Ember

Thoughts on the further development of Haven & Hearth? Feel free to opine!

gilding for water containers and Everglowing Ember

Postby cryfarmer » Sat Mar 28, 2020 12:27 pm

1. gives +0.01 max fluid storage * quality of gilding
2. gives +1% * max fluid storage * quality of gilding
3. gives +0,1% to max stamina * quality of gilding
4. random stat

Everglowing Ember , could be an gilding as well

applied only to the tools
axes , pixes , saws and so one.

add +2 flat fire damage to all damage calc sources
could scale wit quality where +2 base +1 extra fire damage per 100 quality.
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Re: gilding for water containers and Everglowing Ember

Postby chemik » Sat Mar 28, 2020 4:06 pm

Its not pokemon go, we haven't fire damage vs energy armor type here.
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Re: gilding for water containers and Everglowing Ember

Postby Sevenless » Sat Mar 28, 2020 4:07 pm

Not sure how it would apply, since you don't equip water containers on the ragdoll do you?

It raises a more general question though. Do we want a gilding (or equivalent) system for weapons? Not a pvper, so not sure.
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Re: gilding for water containers and Everglowing Ember

Postby MagicManICT » Sat Mar 28, 2020 11:58 pm

Sevenless wrote:It raises a more general question though. Do we want a gilding (or equivalent) system for weapons? Not a pvper, so not sure.

No. We don't even have it for armor (a few exceptions that are clothes with a bit of armor such as bat wing).

Also, 24 water skins and two buckets not enough water? Let's get rid of the water as a means to extend a chase already....
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