vatas wrote:caves definitely have more than 10% of over world decay.
MagicManICT wrote:vatas wrote:caves definitely have more than 10% of over world decay.
I didn't think I was seeing things. Glad I'm not the only one that noticed this. I'm not necessarily upset with it, as if you want to protect something, you should have it on a claim. Some of the "cave hideout" leftovers have been terribly slow to decay in the past.
Kearn wrote:the bizarre thing is that none of the fences have been getting decay hits at all even after several days now that i'm not there. i wonder if something is bugged out and causing decay ticks to refresh over and over while areas are loaded, at least in underground areas
Vigilance wrote:i can literally lose a stockpile in a few hours right now.
sabinati wrote:do you expect me to just check the forum constantly, fuck off
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