Infinite spawn room change in dungeons

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Infinite spawn room change in dungeons

Postby Zyean » Sat Apr 04, 2020 2:40 am

Is it possible to have some sort of way to disable the infinite spawns in a dungeon?

Possibly like a structure that requires destroying or a mini boss of a room that you must kill to prevent the spawns.

Could implore more teamwork to take out those rooms, some people distracting the enemies while one person destroys the structure or something similar.
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Re: Infinite spawn room change in dungeons

Postby Nightdawg » Sat Apr 04, 2020 3:28 am

Dungeons could really use some tweaks like this. Infinite spawns of 5-6 white beavers at a time are really annoying. I understand that some dungeons should not be finished by anyone, but it's not like the loot scales with the difficulty (I've found q10 beaver teeth in super hard beaver dams, and q90 beaver teeth in dungeons that had only 6 rooms).


Also maybe some indicator in the UI to show the room type/ door unlock condition?
Something like
- Room type(one of the following): Infinite spawn; Infinite spawn until doors are unlocked; No infinite spawner, only already spawned mobs.
- Doors unlock condition/objective (one of the following): Key(s); Kill all non-respawning enemies (so ignoring the infinite spawns); Kill the infinite spawns until doors unlock.
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Re: Infinite spawn room change in dungeons

Postby boshaw » Sat Apr 04, 2020 3:58 am

The worse is when you get the door opened finally and the damn things continue to just respawn and be a pain until you get out of distance. Really a pain if you get back to back infinite spawn rooms that are small.
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Re: Infinite spawn room change in dungeons

Postby maze » Sat Apr 04, 2020 7:31 am

I normally solo dungeons cuz their brain dead easy.
but legit they are cheese heavy and dumb and not fun at all when you have to sit there cheesing the thing to fking hell.

At some point dungeons need to be looked at and fixed.

for one the ant dungeon keys are bad.
the boss room key glitches out or get's lost soooo easily.

I think i counted about 9 dungeons around my area. I've either got the ant queen key and the key never respawns for the dungeon (like it should after 3 days) or someone else has it.
Those dungeon have lasted since week 1 of the server up

Infinite spawns suck. one the doors of the room have been open. that room should be over. or in the ant dungeon. when all the ant hills in the room are raided or possibly some kind of tree cut down.
just not infinite where we need to cheese the ants by kiting them down a hall way then sprinting away.

Beaver dungeons are also brain dead with rooms where you have to kill all the beavers at the same time and then +1 spawn. it's nearly impossible again without cheesing.

Image

having to get each beaver to 999hp then kill them all with 1 hit.
then have 2-3 archers kill the +1 spawn within 5 secs.
Image
WARNING! MY ENGISH SUCKS.
game ideas
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