Twisted Ankle Wound

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Twisted Ankle Wound

Postby Omnipotent » Thu Apr 09, 2020 4:50 pm

Running fast should sometimes give a twisted ankle wound
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Re: Twisted Ankle Wound

Postby azrid » Thu Apr 09, 2020 8:00 pm

Its better to avoid rng if possible.
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Re: Twisted Ankle Wound

Postby Omnipotent » Thu Apr 09, 2020 8:02 pm

azrid wrote:Its better to avoid rng if possible.

When you drive to work do you get to choose whether or not someone hits your car? Real life is all about rng, same goes for this game. When I butcher a seal sometimes I get seal finger, sometimes I don't.

What's different here?
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Re: Twisted Ankle Wound

Postby Mario_Demorez » Thu Apr 09, 2020 8:03 pm

+1 should be a risk to getting places faster.
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Re: Twisted Ankle Wound

Postby Hasta » Thu Apr 09, 2020 9:21 pm

It also should limit your maximum speed.

Most wounds, in fact, should have an effect on your character.
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Re: Twisted Ankle Wound

Postby azrid » Thu Apr 09, 2020 10:53 pm

Omnipotent wrote:
azrid wrote:Its better to avoid rng if possible.

When you drive to work do you get to choose whether or not someone hits your car? Real life is all about rng, same goes for this game. When I butcher a seal sometimes I get seal finger, sometimes I don't.

What's different here?

Yea I do choose by living in a country with good traffic culture so my car has a low chance of getting hit.
Thats why I choose to play Haven because the developers have a good track record of improving and wanting to improve the game.
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Re: Twisted Ankle Wound

Postby Liss12 » Thu Apr 09, 2020 11:21 pm

Omnipotent wrote:Running fast should sometimes give a twisted ankle wound

I wish you twist your fucken ankle IRL
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Re: Twisted Ankle Wound

Postby Ardennesss » Thu Apr 09, 2020 11:22 pm

Omnipotent wrote:Running fast should sometimes give a twisted ankle wound
I agree! Especially with all the sprinting people do running over small rocks and twigs in the forest, occasionally you should fall and get hurt! This chance reduced with higher agility of course.
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Re: Twisted Ankle Wound

Postby MagicManICT » Fri Apr 10, 2020 2:21 am

I miss the thorn in foot wound, too!
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Re: Twisted Ankle Wound

Postby Hasta » Fri Apr 10, 2020 11:48 am

MagicManICT wrote:I miss the thorn in foot wound, too!

I almost posted a "didn't we have that... thing for running barefoot?" yesterday but cba'd.
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