its retarded as hell having bleeding enemy run faster than it already run.
if you hit your head hard somewhere its not player problem , but it makes no sense to add even more speed that glitch like hell while animation fails , to entity to move faster when it bleeds.
body increase bloodflow while moving, if that would be the case , blood would gust out of the body withing few seconds additionaly blasting the veins , because it can not handle the pressue that is maintained in the body to prevent it from exploding.
learn at least some anatomy before you create crap like that.
body movement is also rendered numb because blood in the body is like copper cable in all electric gadgets. and once u start to lack oxygen your body start to remove you from existence.
try facepalm starship Enterprise because face table is not enough for that stuff that you make.