Currently food ingredients is all over the place. You can not accurately predict what a type of spice/milk/flour will give fep wise. Fix by doing what is listed below.
- Add a 9th spice and assign a certain attribute to each spice in the game. Whenever you use a spice it adds some arbitrary number of the Assigned fep no matter the type of food. Or not. You can just assign the current 8 spices with certain attributes and just forgo one attribute.
- anything that requires a non exact food ingredient such as tubers or onions or etc have assigned fep types just like spices. For example: Anything made with Red Onions gets a bonus to intelligence while yellow onions give a bonus to Will. If someone uses cow milk they get a bonus in Con while if they use sheep milk they get a charisma bonus.
- allow mixing of flour in a barrel so you can get generic flour or mixed flour like milk. (Not needed but should be implemented since you can do with milk).