PSY and WILL

Thoughts on the further development of Haven & Hearth? Feel free to opine!

PSY and WILL

Postby cobbleminer » Thu Apr 16, 2020 10:19 pm

psy increase max stamina by +1 per stat

will increase max energy by +10 per stat

or anything else to increase max stamina and energy

staying in 2k range constantly is impossibly hard
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Re: PSY and WILL

Postby bitza » Thu Apr 16, 2020 10:26 pm

you're probably thinking about energy and stamina in terms of chopping trees and mining and so forth. in that context, it sounds like a good idea, but stamina and energy are both relevant for PVP
(Exhibit A)

and tying these to stats will just make PVP even more related to stat grinding which many people will agree is not the direction the game should take.
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Re: PSY and WILL

Postby Necrisha » Fri Apr 17, 2020 6:55 am

If Psyche directly reduced stamina drain from woodchopping, and Will directly reduced stamina drain from mining, would that be a good alternative?
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Re: PSY and WILL

Postby jordancoles » Fri Apr 17, 2020 7:44 am

Please play the game a little more before suggesting changes like this
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Re: PSY and WILL

Postby Vassteel » Fri Apr 17, 2020 8:10 am

i like this idea but im sure fighters would disagree as they would have to level a stat other than STR and AGI
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Re: PSY and WILL

Postby abt79 » Fri Apr 17, 2020 7:02 pm

jordancoles wrote:Please play the game a little more before suggesting changes like this
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Re: PSY and WILL

Postby MagicManICT » Sat Apr 18, 2020 6:13 am

Vassteel wrote:i like this idea but im sure fighters would disagree as they would have to level a stat other than STR and AGI

The tangent to this is: the harder to get PSY foods will be vacuumed up by the fighters leaving the crafters little to raise PSY with.
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