Sketches cheaper

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Sketches cheaper

Postby shubla » Mon Apr 20, 2020 5:37 pm

I think that you should be able to buy fewer sketches for the same price per sketch as 50 sketches.

50 is a bit too much.
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Re: Sketches cheaper

Postby Headchef » Mon Apr 20, 2020 6:15 pm

thread title: ''I want few cents discount''

fuck off shubla.
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Re: Sketches cheaper

Postby loleznub » Mon Apr 20, 2020 6:20 pm

Wait, so you want all the benefits of purchasing stuff in bulk, but with none of the risks associated of having inventory??

lol??

do you live under a fucking rock bro? Go look at how the world economy works

I mean with this logic we should also be able to purchase X many days of subscription for the price of ~$.13 per day and subcription tokens should be reduced in price from $10 to ~$5 to compensate the new system!!!!!!ooneone1111!


edit:

shubla wrote:
50 is a bit too much.


If you can't afford $30 for sketches then either you have larger problems in the sense of financial and you should go get a job so you CAN afford them, or if you're a deadbeat derelict who would rather live off the $32.4 Euro's Finland pays out for unemployment, per DAY - oh wait even that covers a pack of sketches.

shubla wrote:
fallout wrote:Oh, 100 pieces of quality 50 soil. Only ten US dollars. Neat.

Digging soil is a hard job. You don't have to buy anything if you don't want to.


Like you said, selling sketches is a hard job. You don't have to buy if you don't want!
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Re: Sketches cheaper

Postby shubla » Mon Apr 20, 2020 6:36 pm

It shouldn't be a"risk" to buy some sketches for cheap. :roll:
I'm sure that devs would make more sales if the cost of sketch was the same regardless of how many you bought, than with the current system.
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Re: Sketches cheaper

Postby loleznub » Mon Apr 20, 2020 6:53 pm

shubla wrote:It shouldn't be a"risk" to buy some sketches for cheap. :roll:
I'm sure that devs would make more sales if the cost of sketch was the same regardless of how many you bought, than with the current system.



The risk is that you don't use all of them, i.e you buy more than you need.

And no, I assure you, they wouldn't. Most people that buy things like this will go for the better value option, even if they don't need all of it.

For example:

A player only wanted to buy 10 sketches.
The prices of that is 1/2 the price of the best value, but you only get 20% of the product.
After thinking it over, said player who only wanted 10 sketches to begin with buys the better value of 50 sketches.
This nets the company (in this case jorb), double the amount they would normally have made.
Now said player has a lot more sketches than they know what to do with, so they will generally waste them without thinking twice.

In your proposal (each sketch would be worth $.60), so using the same train of thought as above:
The same player buys their 10 sketches for $6 and uses them sparingly because the psychological factor of "bulk buying" and "getting a really good deal" doesn't exist here.
This costs Jorb $24 (if the player bought 50), or $9 if they would have only bought 10.

Either way, it's a net LOSS using your system.

Another example:

Another player only wants 2 sketches and doesn't want to pay $30 for 50, or even $10 for 5.
They purchase two sketches for $2.50 each, for $5.
Jorb loses $3.80 in sales here.

If you want to give the argument that "Oh well MORE people will buy them more often because they're cheaper", that may be correct, but the amount of purchases would need to be so much larger in volume to make MORE money, and with the current system in place and the low population number of the game, it would still generally cause a net loss for jorb.

edit:
If that's too hard to wrap your head around, think of it like this:

Current system: Benefits the developers
Purchasing any number of sketches for less than $30 nets the developers bonus cash per item they "work hard" on providing.
Purchasing 50 sketches gives the player the best value, while giving the devs a larger sum of cash.

Your system: Benefits the Players (even though you argue it benefits the developers)
Everyone gets the best price for the item.
Devs sales decline because there's no longer any incentive to spend more for a better deal: Players only buy what is needed

edit2:

Source: Am a Financial Manager for a large corporation, and was previously and Intelligence Analyst (Focusing heavily on the POL-MIL sphere) for the U.S Government.
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Re: Sketches cheaper

Postby azrid » Mon Apr 20, 2020 9:31 pm

nothing wrong with wanting user friendly game store
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Re: Sketches cheaper

Postby loleznub » Mon Apr 20, 2020 9:56 pm

azrid wrote:nothing wrong with wanting user friendly game store


I would agree, as a customer, but to blatantly cover you suggestion with the "oh it make mor muneyz for devs if you do it thiz way luls" when it doesn't, and really only benefits the customer 99 times out of 100.

That's what I have a problem with here: A poorly constructed idea lacking any effort or a good backing to the "u maekee maor muneyz huneys" counterargument given by the op.
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Re: Sketches cheaper

Postby MagicManICT » Tue Apr 21, 2020 3:39 am

Headchef wrote:thread title: ''I want few cents discount''

fuck off shubla.

Why don't you fuck off? It's valid argument that the discount for bulk transactions is "too big." Shubla has a perfect valid complaint that some of the members here are just being total jackasses rather than having a discussion. I'm dead serious when I say that if shubla gets moderated if he's troll posting, folks that can't have some respect are going to get moderated, too.

@lolzenub: good argument. There are also the fixed costs per transaction to consider on the minimum priced package vs the biggest bulk package. No idea what the banking fees are in Sweden or the EU overall outside of what the payment processors have as part of their fee schedules (PayPal and Xsolla).
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Re: Sketches cheaper

Postby Glorthan » Tue Apr 21, 2020 5:06 am

MagicManICT wrote:
Headchef wrote:thread title: ''I want few cents discount''

fuck off shubla.

Why don't you fuck off? It's valid argument that the discount for bulk transactions is "too big." Shubla has a perfect valid complaint that some of the members here are just being total jackasses rather than having a discussion. I'm dead serious when I say that if shubla gets moderated if he's troll posting, folks that can't have some respect are going to get moderated, too.

I'm sure the many people on this forum wouldn't mind being martyred for the cause if it meant the filth in C&I got removed.

There are good ideas being missed for the spam.
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Re: Sketches cheaper

Postby loleznub » Tue Apr 21, 2020 5:10 am

MagicManICT wrote:
@lolzenub: good argument. There are also the fixed costs per transaction to consider on the minimum priced package vs the biggest bulk package. No idea what the banking fees are in Sweden or the EU overall outside of what the payment processors have as part of their fee schedules (PayPal and Xsolla).


Paypal can take anywhere from ~1-4% of a transaction (pending the type of business, how large the transactions are, or any previous deals made with paypal directly which can be common for larger businesses, and even the "standing" of said business in paypals eyes [if you get a lot of chargebacks etc the % fee can go up, but this is rare]) on top of a flat fee for every transaction - which is 20-30 cents if I remember correctly.

Generally speaking, if I had to guess, each transaction through Paypal loses $.25 +2.5% of the total to the devs.

Not only does this make it even less profitable (that $.60 cent sketch goes down to actually only netting the devs like $.35, or a loss of like ~45% off the top of my head. This is compared to the $2.50 they cost (likely reduced to around $2.20), which is only a like 10% loss.

So using this as a basis, if this was implemented as per shubla's request, and then players only bought a sketch one at a time, when needed, it would take selling ~84 sketches to make the same profit as the selling of 50 for $30. In the end, this means the number of sketches needing to be implemented is increased by like 65% or so, just so the devs could turn the same profit as it currently does.

So while this may indeed be nice for us consumers, all it would really do it cost the devs money. Shulba, you're better of just sending paypal a donation of every month because for every purchase you would be sending them 45% of jorbs money!

Of course this assumes jorb has this set up as a legitimate company!

Glorthan wrote:I'm sure the many people on this forum wouldn't mind being martyred for the cause if it meant the filth in C&I got removed.

There are good ideas being missed for the spam.



Mashallah, mujahideen Glorthin, Mashallah!
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