Bat dungeon room clear conditions

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Bat dungeon room clear conditions

Postby bmjclark » Thu Apr 30, 2020 5:19 am

It might be nice to know if you're actually making progress in a room in a bat dungeon. Or even just to know the condition to open the room. Currently in a room thats instantly chain spawning bats and we've killed probably 200 of them and have no idea if we're making progress, the room is bugged or wtf is going on. Pls
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Re: Bat dungeon room clear conditions

Postby shubla » Thu Apr 30, 2020 6:05 am

I think that it is exciting and adds an element of surprise when you don't know when the door opens.
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Re: Bat dungeon room clear conditions

Postby Hasta » Thu Apr 30, 2020 7:29 am

Do these bats drop keys by any chance?
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Re: Bat dungeon room clear conditions

Postby bmjclark » Thu Apr 30, 2020 7:55 am

Nope. As far as i know, there aren't rooms with bats that drop keys. There are keys that you can pick up to use on lanterns to open to doors, but there were no lanterns in this room to unlock with the key we had.
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
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Re: Bat dungeon room clear conditions

Postby OIchi » Sat May 02, 2020 9:22 am

Afaik.
There are rooms where you need to kill all initially spawned ones.
Ones where you need to get rid of all of them at once.
Ones that you need to kill fast enough(eg. 10 in 2 mins)
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Re: Bat dungeon room clear conditions

Postby MadNomad » Sun May 03, 2020 4:01 am

bmjclark wrote:Currently in a room thats instantly chain spawning bats and we've killed probably 200 of them and have no idea if we're making progress, the room is bugged or wtf is going on. Pls


yeah this should definetly be looked into, I've also seen something like this in ant and beaver dungeon

OIchi wrote:Afaik.
There are rooms where you need to kill all initially spawned ones.
Ones where you need to get rid of all of them at once.
Ones that you need to kill fast enough(eg. 10 in 2 mins)


if this is true, it would be nice to at least have a way of easily finding out instead of being clueless/confused/annoyed
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Re: Bat dungeon room clear conditions

Postby Hasta » Sun May 03, 2020 4:38 am

I know this is too much to ask from our lazy devs but ebery dungeon room should have a Room Banner depicting the current Room Requirement state (required monsters killed, keys used, roomkeeper monster alive/dead etc) that would indicate the requirements for the room to be acknowledged as"cleared".
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