!!!Witchcraft!!! and alchemy

Thoughts on the further development of Haven & Hearth? Feel free to opine!

!!!Witchcraft!!! and alchemy

Postby bleco » Sat May 02, 2020 1:28 am

Hi DEVS!
It would be cool if witchcraft and alchemy were added to the game! I remember in your game Salem was witchcraft and it was fun! Why not drag this into the game? You can introduce new objects and abilities accompanying witchcraft into the game, for example, a new skill that opens a branch of spells, new objects such as an alchemical table for potions that could time to increase certain characteristics of the character and would depend on the quality of the table itself, ingredients and witchcraft skill! Potions could give various effects, such as temporarily turning into animals or say a tree, bush or stump! The witch can curse the enemy, temporarily lowering his characteristics! This is a good layer of new mechanics that will further diversify the gameplay!

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Re: !!!Witchcraft!!! and alchemy

Postby jordancoles » Sat May 02, 2020 1:53 am

Salem bad
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:

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Re: !!!Witchcraft!!! and alchemy

Postby AtoB » Sat May 02, 2020 12:23 pm

jordancoles wrote:Salem bad

This.
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Re: !!!Witchcraft!!! and alchemy

Postby MagicManICT » Sun May 03, 2020 2:27 am

Alchemy has come up many times. Please do a bit of reading on the subject. search.php?st=0&sk=t&sd=d&sr=posts&keywords=alchemy&fid%5B%5D=48
Witchcraft/witches/magic has also been mentioned several times.
Thread closed as I don't see anything specific here that hasn't been previously discussed.

FYI, hearth magic and ancestral worship is effectively witchcraft. After all, these are the things that the Dermanic and Druidic tribes practiced prior to the Christianisation (sp?) of Europe.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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