New skill - "Color cloth".
Requires a Boiling cauldron to use.
Takes 1 of any Cloth + 1kg of a Pigment of single color, consumes 2 litres of water.
Adds "colored" to the cloth (icon stays the same, tooltip shows added coloring - same as with items that use a Sketch as an ingredient).
When used to craft/build an item with variable materials, instead of adding the natural color of used Cloth, added pigment color is applied to variable parts.
And maybe, if that's not too much to draw, even if used to craft equipment that currently has no variable materials (shirts, pants etc) the results may be colored/tinted as well.
This won't interfere with sketches (and, by extension, the phat money sketchbooks make for our devs), but, rather, will be a nice additional resource sink and a source of endless fun. Bright red pants! Camouflage-green robes! See? fun.
Come on, there is, like, 10 colors in this game. Let us get creative with them all the way.