I guess here needs some changes to make questing great again more comfortable
one of my assumptions - is make choose which reward you want get from questing
What type of rewards we have:
- hunger, exp, lp, local quality, gilding rocks and other items
That not. Here many hermits who wants or abouse questing to increase local quality, but for others ppl who making quests to randomly trees — it looks absurdly.
Just imagine that you have a quest limits and that a reason to make only difficult quests if you want rob little more exp,lp,hunger coz how hardest quest - biggest your chart of possible numbers lp/exp rewards.
And you pick to make only big and hard quests, abandoning ez quests like just light a fire and talking with tree, sorting some like: create artifact lvl9, defeat a mammoth, travel to another continent and etc, and nvm how hard was quest if for this you just get +1 orca local quality at 9000 yards from ocean.
So, making a special line with icons in quests panel where you can pick which type of reward you prefer, sounds like a great idea.
or adding this like new mechanic to Ancient Worship which still looks very raw.