Fostik wrote:Enjoyment_2 wrote:well, If any hermit can get a good source for mulch with his hard work - it would be unfair to ppl, who use high-q meat of trolls, mammoth and cachalots (killed via bug-abuses) for that.
and that's not how the catch-up mechanics supposed to work, sprucecap!
Can you please explain your logic, what's the difference between sprucecap and top tier players for such mechanic?
How this mechanic actually work:
- Two top tier villages pretty equal for their online and player count. First group can easilly farm 300-400+ turnips for everything listed above, while second group is forced to spend expensive troll/orca/cachalot meat for that.
- All top tier villages which cant receive hq turnip, spending crazy resources to get dirt analog. Sprucecap hermit with 180+180 is farming playing 2 hours a day farming best turnip in the world.
This is your expectations from this mechanic(my understanding):
- Certain village of top playees will have high quality crops by using this mechanic somehow, while it will be impossible for hermit?
I'm absolutely okay with what you just said and agree that mechanics should work like that, but the thing is that this mechanic doesn't work like that.
And yeah, our village will always buy top turnip from any market, I'm just curious why this tedious mechanic exists and trying to critique this on forum created for that, fuck me.
well, it was obviously (as I thought) a sarcasm.
this mechanic is broken as fuck, and provides a huge advantage to "big-boys" with abused meat, leaving all others outboard, and showing that said "catch-up mechanic" is nothing more than a joke