precise tree-planting

Thoughts on the further development of Haven & Hearth? Feel free to opine!

precise tree-planting

Postby Enjoyment_2 » Mon Jul 06, 2020 2:58 pm

when planting trees from a sapling in a pot -just RMB on a pot ant choose "plant tree".
now you have a ghost-image of the (full-grown) tree so you can easily plant it with precise placing and rotating (like lifted objects or building).
not fully against if there still be some randomness in how exactly tree will be tilted but would be better if those left on for wild/shovel-planted ones.
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Re: precise tree-planting

Postby goosebreeder » Mon Jul 06, 2020 3:07 pm

Planting trees in the same way as building various objects is a VERY good idea.
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Re: precise tree-planting

Postby Hasta » Mon Jul 06, 2020 3:09 pm


When you're at that point in your base developement that calls for Cypress valleys and marble pavings, tile centering just doesn't cut it.
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Re: precise tree-planting

Postby shubla » Mon Jul 06, 2020 3:57 pm

Good idea! Probably not that hard to implement as this mechanic already exists for buildings.
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Re: precise tree-planting

Postby Amanda44 » Mon Jul 06, 2020 4:05 pm

+1 - I would love this!
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Re: precise tree-planting

Postby cellites » Tue Jul 07, 2020 7:47 am

A great idea, would love to see. +1
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