Fostik wrote:It can easily be compromised by custom clients
Not really, it would only be displayed on characters that are literally disconnected the way I reckon it, so that way it wouldn't be usefully compromisable. I guess except if you were willing to disconnect one client and just keep an eye on the disconnected character with another client, or something like that.
More importantly, I'm not sure whether I really want to display whether a character is disconnected or not. While I'll admit I don't immediately see the use-case, it seems that could be used to attack hapless noobs who accidentally disconnected while not realizing they couldn't log out or something. Not sure.
I'm also not sure how useful it would be. For instance, if a connection is physcally lost (yanked cable, bad wifi, &c), it wouldn't show until the connection times out, which currently takes 30-60 seconds or thereabouts, IIRC.