Ship that has not had helm manned 24 hours after been built

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Ship that has not had helm manned 24 hours after been built

Postby vatas » Mon Aug 31, 2020 8:32 pm

Should be made able to be lockpicked. Basically a fix to this: viewtopic.php?f=42&t=69136
“Sell a man a fish, he eats for a day, teach a man how to fish, you ruin a wonderful business opportunity.”
-Karl Marx

"Ladygoo murders people in real life and eats their heart to gain their power, but she's all right in my book"
-Sabinati
User avatar
vatas
 
Posts: 2484
Joined: Fri Apr 05, 2013 8:34 am
Location: Suomi Finland Perkele

Re: Ship that has not had helm manned 24 hours after been bu

Postby vatas » Mon Aug 31, 2020 8:48 pm

I realized this proposal has some problems:

"Burden of required knowledge" is shifted from "be very careful when installing a lock" to "move the Snekkja around for a bit after installing a lock."

Maybe get a ping message "lock will become permanent and tamper-proof once ship is moved" but this is tarting to get convoluted.
“Sell a man a fish, he eats for a day, teach a man how to fish, you ruin a wonderful business opportunity.”
-Karl Marx

"Ladygoo murders people in real life and eats their heart to gain their power, but she's all right in my book"
-Sabinati
User avatar
vatas
 
Posts: 2484
Joined: Fri Apr 05, 2013 8:34 am
Location: Suomi Finland Perkele

Re: Ship that has not had helm manned 24 hours after been bu

Postby blank » Mon Aug 31, 2020 9:02 pm

why not just have something as small as a message that appears and says there is already a master key attuned for this lock, would you still like to proceed?
User avatar
blank
 
Posts: 876
Joined: Sun Jan 23, 2011 3:53 am

Re: Ship that has not had helm manned 24 hours after been bu

Postby vatas » Mon Aug 31, 2020 10:16 pm

blank wrote:why not just have something as small as a message that appears and says there is already a master key attuned for this lock, would you still like to proceed?

Sounds pretty good.
“Sell a man a fish, he eats for a day, teach a man how to fish, you ruin a wonderful business opportunity.”
-Karl Marx

"Ladygoo murders people in real life and eats their heart to gain their power, but she's all right in my book"
-Sabinati
User avatar
vatas
 
Posts: 2484
Joined: Fri Apr 05, 2013 8:34 am
Location: Suomi Finland Perkele

Re: Ship that has not had helm manned 24 hours after been bu

Postby Aceb » Tue Sep 01, 2020 2:27 am

blank wrote:why not just have something as small as a message that appears and says there is already a master key attuned for this lock, would you still like to proceed?


This is probably one of best solutions that there is, instead of adding another tedious chore to the routine.
A quest for a hat. - W10
Image
since granger is no mo(d)re, I'm back
User avatar
Aceb
 
Posts: 1791
Joined: Wed Jun 16, 2010 2:34 pm
Location: #returned

Re: Ship that has not had helm manned 24 hours after been bu

Postby boreial » Tue Sep 01, 2020 6:51 am

or..... pay attention to what you are doing. "Measure twice, cut once."
User avatar
boreial
 
Posts: 519
Joined: Mon Sep 02, 2013 4:02 am
Location: Smack dab in the middle of NoWhere

Re: Ship that has not had helm manned 24 hours after been bu

Postby Enjoyment_2 » Tue Sep 01, 2020 9:43 am

I really don't understand why OP created this thred...
some newbie just found random lock and put it on his boat, and now we discussing how to protect other newbies of such mistakes?
what next "we will change the game into some corridor-like "RPG" where you're led by storyteller hand-in-hand without any chance to fail?
is it something OP wants HnH to become?

again, newbie put a lock with "set to a key" note on it, he didn't read what is already written on lock-crafting icon, didn't asked anyone and made a stupid thing... now he will learn the thing. that's how you gain experience in HnH. no need to do anything with that.
the only thing I can think about in this case - is some highlight of the lock, when you have a key for them, and maybe a slightly different icons for lock with key and lock without a key, but that's max.
User avatar
Enjoyment_2
 
Posts: 494
Joined: Mon Oct 19, 2015 12:53 pm

Re: Ship that has not had helm manned 24 hours after been bu

Postby MagicManICT » Tue Sep 01, 2020 11:47 am

Enjoyment_2 wrote:some newbie just found random lock and put it on his boat

Let me stop you there. I'd hardly call an account from 2011 a "newbie." People do make mistakes. My village leader last world was changing out locks and keys on some gates after a few members up and disappeared, and mistakenly put the wrong lock on the new gates. It happens. (We at least had keys and didn't have to take gates out to change locks again... Just sucks he wasted a few good steel locks to do so.)

I don't necessarily object to the idea, but 24 hours probably isn't enough time to allow a boat to be accessed without the key.

Otherwise, I'm a collector of "lost boats" and support this changed!
K'thulu for President 2020!! Why vote for the lesser evil?

Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
User avatar
MagicManICT
 
Posts: 17412
Joined: Tue Aug 17, 2010 1:47 am

Re: Ship that has not had helm manned 24 hours after been bu

Postby shubla » Tue Sep 01, 2020 12:15 pm

Maybe if the ship is on your claim, you can right click it to activate 24h timer after which the lock is destroyed.
Image
I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
User avatar
shubla
 
Posts: 11197
Joined: Sun Nov 03, 2013 11:26 am
Location: Finland


Return to Critique & Ideas

Who is online

Users browsing this forum: Ahrefs [Bot], PetalBot [Bot] and 2 guests