vatas wrote:Can you see "Unique players per day" for Haven somewhere?
No, but if it follows the same general trends as nearly all other MMOs, it's about 6x what peak concurrent player counts are. If there's about 200 online at peak, that puts it around 1200 active players currently*. Few MMOs over the years have deviated from this much. Some have had very regional popularity skewing their peak time counts vs off-peak. Others tend towards "staying logged in even if not playing" (for example, some of the Japanese and Korean produced games that make you keep a character logged in to run a market stall).
*I'm going to say that this is significantly better than some other indie MMORPGs have done after 10+ years of operation. I can think of one that is still running after nearly 20 years that has always been open about the number of subscribers that have played in the past 30 days, and six months into a particular server run, they're typically down to around 400 active players total.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.