People are getting everything too fast and then there is nothing to do in game after first 2 months. It's one of reasons why people quit.
1. Remove animal cheesing! (That's the prefect point to start W13)
It's better to hunt a bear with 3 people instead of building a snekkja and killing it with 10 skills.
It's better to hunt a mammoth with 5 brave fighters instead of building a Palisade with one empty tile to kill it.
It's better to hunt a cachalot with 10 brave sailors instead of luring it into shallow water and killing.
btw. do something with cachalot spawn, 10 people wont waste 4 hours to sail for nothing, it's not funny (I know people run bots to sail, but that's not funny either). IMO any animal should be found in max 15 min of looking for it, longer time is boring. You watch your screen full of blue water and nothing else.
2. LPH and Stats gain limit a day / level / idk, there should be limit.
In all games there is glass ceiling and people should know what limits are.
To discuss.
3. TBC