New skill Taxidermy!

Thoughts on the further development of Haven & Hearth? Feel free to opine!

New skill Taxidermy!

Postby WESKERBOY » Wed Oct 21, 2020 2:20 am

Skill's required hunting, tanning and sewing

Taxidermy allows you to recreate and maintain the wildlife beyond death.

You can choose diferent positions, static, atacking or moving.

Would be great for decoration! Just imagine boreworms, bear ir even a troll!

Of course for every animal you need its skin and other requirements.
W5 hermit
W6 hermit
Dropout
1/2 w11 hermit other 1/2 citizen of Arkona
WESKERBOY
 
Posts: 232
Joined: Fri Oct 16, 2015 9:50 am
Location: Mexico

Re: New skill Taxidermy!

Postby MagicManICT » Wed Oct 21, 2020 5:15 am

We ask that our players do a cursory search before making a thread for a 'new' idea in C&I. Most ideas have been posted at least once before, some are frequent. This, while not frequent, has come up at least a few times in the past several years.

search.php?st=0&sk=t&sd=d&sr=posts&keywords=taxidermy&fid%5B%5D=48
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
User avatar
MagicManICT
 
Posts: 18437
Joined: Tue Aug 17, 2010 1:47 am


Return to Critique & Ideas

Who is online

Users browsing this forum: Ahrefs [Bot] and 26 guests