So I've been thinking about this for a while and I have what I believe to be a solid method to remove the burnout felt be so many players.
To put it simply I believe that the game is in need of additional servers, each of these servers would then be active simultaneously but would be reset at different times. Using four servers as an example: All four servers would be brought online at the same time and would precede to run for two in-game years, once this time had elapsed one of the servers would restart. This pattern would continue cycling through the servers, meaning that by the end of the cycle each server would run for eight in-game years before restarting.This also means there would always be a world which was less then two years old at all times, meaning that players who enjoy early game can cycle with the worlds and those who enjoy later game can continue on.
I have given this a good deal of thought but I am far from the most knowledgeable when it comes to the inner workings of the game, as such I would encourage those of you who are more knowledgeable then myself to give critique.