iamahh wrote:instead of creating multiple art assets, each food could have a number of "servings", so when you click to feast it would simply reduce the number until is gone
iamahh wrote:instead of creating multiple art assets, each food could have a number of "servings", so when you click to feast it would simply reduce the number until is gone
Fostik wrote:Cant wait devs announcement:
For a fair price of ruining mechanics of food sinks and character attributes development, we decided to make food serving portions more realistic, just because someone admitted it.
Fostik wrote:Cant wait devs announcement:
For a fair price of ruining mechanics of food sinks and character attributes development, we decided to make food serving portions more realistic, just because someone admitted it.
Liss12 wrote:Fostik wrote:Cant wait devs announcement:
For a fair price of ruining mechanics of food sinks and character attributes development, we decided to make food serving portions more realistic, just because someone admitted it.
You missed the point completely. My idea was to make cooks life easier by making cooking in bulk less tideous. I literally dropped the game this world because of how annoying and exhausting cooking is when you are cooking for a whole village. Im aint asking to rebalance food and stat growth, obviously, if we are able to "eat" each pie 8 times it would require x8 ingridients to make.
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