Generate a new map

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Generate a new map

Postby Fostik » Fri Feb 12, 2021 11:54 am

Just a think our of the box.
It would be cool, if you guys will generate new map and replace current world map with new one, e.g. new islands, continents, etc.
It may also require deleting all characters, to force everyone create a new character and let all players play in equal conditions.
What do you think guys?
Known as zunzon. Contact discord: zunzon.
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Re: Generate a new map

Postby Godganesh » Fri Feb 12, 2021 12:45 pm

nice try...
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Re: Generate a new map

Postby MagicManICT » Fri Feb 12, 2021 9:18 pm

There might be some legitimacy to this request other than "world reset," but it looks like little more than a request for a world reset. Locked. If you had something specific in mind, please be more informative.

In case anyone might have missed it, just before the start of world 11, jorb and loftar did a live stream and featured several possible maps that were generated. Loftar has stated that he tends to adjust world generation at least a little with every new world. I'll see if I can get the link and post it here. I thought it was during the world 11 announcement where they showed off a few different world gens, but scrubbing through that video (on YouTube) and both streams either side of it (first stream of w11, "Yule" stream of 2018) didn't show me anything. I may have simply scrolled through too fast. If I recall right, there was about a 5-10 minute discussion on some of the maps that were generated for the first "ocean" world. If anyone has a link, please share with me via PM or via the moderation thread and I'll update this. Jorb's YouTube--https://www.youtube.com/channel/UCTfsxECYtrHlW7YSy4P0phQ, the "World 11 announcement" stream--https://www.youtube.com/watch?v=tekV3IRyvyY&t=4s

If anyone has any requests for specific features or balance of world gen, feel free to state it in a new thread.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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