I came up with some ideas that would improve heartlings everyday routine slightly and make things more tidy i guess
1) Barrel rack. Stationary furniture piece that would allow you to store barrels in it pretty much the same way as cart does, so you would be able to fit 6 barresl in a space that would normally allow you fit only 2 barrels.
2) Big oven, smelter etc. Exactly same functional as regular oven and smelter but, well, bigger, something suitable for a big village. Same fuel consumprion per slot, just less clicks required to maintain and to save space probably. I really think battery of ovens everyone have rn looks silly.
3) Barn/Warehouse. The real deal now. A rather big interactable structure probably same size as the wooden house that acts pretty much like granary but for STOCKPILABLE GOODS. Lets say 12 slots with 1000 items per slot capacity. For bulk storage and easy access to vegetables, fish, bones, clay and other materials that usually takes a lot of place to store and generally unhandy to deal with once you got too many stockpiles lying around.
4) Tool cabinet. Small stationary container that would allow you to store tools near your workplace. Whenever you are in a close proximity to cabinet (15-20 tiles or so) and craft something that requires certain tool, said tool would automatically jump into your hands from cabinet and return back once you done crafting. Belts already serves the same purpose, but this would help you with the situations when somebody logged out with your highQ saw on them.
5) Urn functionality overhaul. Rather than being regular (and useless) container, urn should function as a barrel- allowing you to store liquids and grains in it. It would be smaller than barrel 30L. or so, but much much lighter allowing even weaker heartlings to move quickly while carrying one.