SnuggleSnail wrote:"The plebs deserve to be immobile so they're forced to interact with me and my hypothetical shitty if it existed market that isn't even real. Me more easily extracting a few extra tokens from the plebs is more important than them enjoying the game, having access to stuff from real markets that have competitive qualities, or being able to interact with other people in a social game"
lol I would be 100% convinced you were being sarcastic like Ard if I hadn't interacted with you extensively before... Especially considering there were more small markets during the time of CF when road had no TW cost than any point after
This world had a lot of different big and small markets. It was amazing when they were up.
You could get some sweet deals from them.
A lot of players don't care about top quality but having a decent enough weapon and pickaxe to clear content is a huge quality of life boost.
Big markets have never been well equipped to serve those kinds of needs.
There is a further benefit of small communities forming that can interact with each other rather than with the antisocial and aggressive nerd factions.
We also need to consider the tourist playerbase who benefit from more markets being scattered around.
Due to their lack of game knowledge many would never see a market if there weren't too many around.
Your globalist ideas are incredibly damaging to this game environment.