Kamekono wrote:It's nonsense that you need to waste all those points to grab a q10 anything from the ground.
But are you really "wasting" those points? That there is the flaw in the thought you're having. If you need points in survival, then it's not a waste. If you don't need points in survival, then does it matter what quality you pick it up at? You're not likely to keep q10, either, unless it's a bulk item you need or very rare find. If I'm making a farmer and don't need to forage or survival for anything, then I'm probably not going to put any points into it, and probably not go out at all with the character other than to complete credo quests. Maybe that's just me, though.
Kamekono wrote:(on a side note, it's super dumb that people use q1 stinging nettle to make shirts and pants q1 in order to avoid the negative agility it would give you at q10. Negative bonuses should decrease with quality, not the other way around)
Just to answer the side note: I don't think you have to get it clear down to q1 to eliminate the agi penalties. I think 6 or 7 will do (just need to get the penalty so that it rounds to 0). The downside to this is you softcap any gilds you put into the clothes, so it does have some balance.
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