Characters that generate close together

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Characters that generate close together

Postby Dondy » Tue Mar 30, 2021 5:33 pm

When I spawn new characters they almost always seem to spawn in close proximity to the hearth fire of another already generated character. When I say close proximity, I mean something like two rivers away. I understand that characters all gen on the central continent, but there appears to be some coding surrounding the generation of new characters which makes it really simple for them to find and head for the base of other characters generated by that account.

I don't understand the logic or purpose of this - if you want your alt to be in the same area as your earlier characters, it is already quite possible to do so by creating a wilderness beacon. If I gen a new character without making a beacon it's likely to be because I am bored with the territory the earlier character is in and I want to try some fresh exploring.
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Re: Characters that generate close together

Postby Sevenless » Tue Mar 30, 2021 6:37 pm

It's to give creating a character at a specific location a cost.

We had issues in the past where people used bot clients to spawn 50+ alts and literally wall people in with them as a PvP thing.
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Re: Characters that generate close together

Postby shubla » Tue Mar 30, 2021 7:42 pm

Sevenless wrote:It's to give creating a character at a specific location a cost.

We had issues in the past where people used bot clients to spawn 50+ alts and literally wall people in with them as a PvP thing.

I think that he means that characters seem to generate close to each other instead of randomly around the map. And he wants them to be more dispersed.
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Re: Characters that generate close together

Postby Sevenless » Tue Mar 30, 2021 7:45 pm

shubla wrote:
Sevenless wrote:It's to give creating a character at a specific location a cost.

We had issues in the past where people used bot clients to spawn 50+ alts and literally wall people in with them as a PvP thing.

I think that he means that characters seem to generate close to each other instead of randomly around the map. And he wants them to be more dispersed.


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Re: Characters that generate close together

Postby MagicManICT » Tue Mar 30, 2021 9:08 pm

Spawning rules have been adjusted from world to world. Worlds, like 12 where players spawn concentrically, tend to be closer together to begin with, with the additional fact that only around half the land mass of w10 was available. (The initial ring might have been larger to compensate for that.)

I've certainly spawned in within a few tiles of an existing hearth fire in the past. Another world, and the closest hearthfire was two screens away.
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