Cloth (hat,top wear anything) are Useless and expensive

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Cloth (hat,top wear anything) are Useless and expensive

Postby skwodyd12 » Sun Apr 25, 2021 2:37 pm

Minner's hat or some like Lawspeakers hat
theres no +bonus and cant even giledd
and hard to make ....
i want RP Style cloth but there's no reason to wear or make that garbage.
every one wear Fox hat. it is kinda ridiculus.
Is this your plan jorb? hope u rep
skwodyd12
 
Posts: 1
Joined: Wed Jul 08, 2015 2:29 am

Re: Cloth (hat,top wear anything) are Useless and expensive

Postby shubla » Sun Apr 25, 2021 2:46 pm

Hooded capes also need some love. Harsh penalty of losing 1 gild slot.
Image
I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
User avatar
shubla
 
Posts: 13041
Joined: Sun Nov 03, 2013 11:26 am
Location: Finland

Re: Cloth (hat,top wear anything) are Useless and expensive

Postby Sevenless » Sun Apr 25, 2021 3:57 pm

Capes should just get 2 different gilding slot sets. Helmets outscale them long term, and having both slots tied to the same actual item makes it harder to make amazing ones anyway. Besides, capes are cool. Make them meta!
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life

The Art of Herding
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
User avatar
Sevenless
 
Posts: 7610
Joined: Fri Mar 04, 2011 3:55 am
Location: Canada

Re: Cloth (hat,top wear anything) are Useless and expensive

Postby Southpaw » Sun Apr 25, 2021 4:40 pm

literally just make capes double their gilds

buff gilding chances on more expensive clothing

boom, larp clothes and capes are good.
jaws hat enthusiast, entrepreneur, avid appreciator of the arts
Southpaw
 
Posts: 212
Joined: Thu Sep 22, 2011 2:17 am

Re: Cloth (hat,top wear anything) are Useless and expensive

Postby shubla » Sun Apr 25, 2021 4:57 pm

Southpaw wrote:literally just make capes double their gilds

Not necessarily a good solution, because then it may make sense to have mandatory capes because you should use needles etc. always on capes to get 2x benefit than from other pieces-
Image
I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
User avatar
shubla
 
Posts: 13041
Joined: Sun Nov 03, 2013 11:26 am
Location: Finland

Re: Cloth (hat,top wear anything) are Useless and expensive

Postby Southpaw » Sun Apr 25, 2021 5:52 pm

thats an unnecessarily niche thing that already doesn't matter much because there's not a lot of people who minmax needles

thats like a "time to nerf x y z idea because of 1% of people" thing
jaws hat enthusiast, entrepreneur, avid appreciator of the arts
Southpaw
 
Posts: 212
Joined: Thu Sep 22, 2011 2:17 am

Re: Cloth (hat,top wear anything) are Useless and expensive

Postby Reiber » Sun Apr 25, 2021 10:27 pm

Southpaw wrote:thats an unnecessarily niche thing that already doesn't matter much because there's not a lot of people who minmax needles

thats like a "time to nerf x y z idea because of 1% of people" thing


thats generally an bad way of doing things. that 1% are actually 20 players in haven. wich provide there villages with good stuff and experience.

you could also say , every relevant player. most people playing haven are underdeveloped sprucecaps trying not too be noticed, or get on the good side of those 1%
in fact those 1% are playing the game. the rest is just permitted by them to exist.
or leeches of off them.

no community, market,fare or kingdom can exist aslong as it cant protect,compete, or pay off the 1% that are autistic,experienced, and organised enough too abuse every single mechanic in the game too such an extend that 99% of people are outstatted by them 10 or 100 fold
User avatar
Reiber
 
Posts: 989
Joined: Thu Aug 14, 2014 7:24 pm

Re: Cloth (hat,top wear anything) are Useless and expensive

Postby Sevenless » Mon Apr 26, 2021 1:08 am

Reiber wrote:no community, market,fare or kingdom can exist aslong as it cant protect,compete, or pay off the 1% that are autistic,experienced, and organised enough too abuse every single mechanic in the game too such an extend that 99% of people are outstatted by them 10 or 100 fold


I don't think it's unreasonable to say that top level area control is a mechanic made specifically for the factions to interact with each other and the normal population in some way. The point of realms after all was originally to give factions a reason to care about not murdering all their neighbours.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life

The Art of Herding
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
User avatar
Sevenless
 
Posts: 7610
Joined: Fri Mar 04, 2011 3:55 am
Location: Canada


Return to Critique & Ideas

Who is online

Users browsing this forum: ChatGPT [Bot], Claude [Bot], Semrush [Bot] and 200 guests