Zampfeo wrote:and they do so to get even more rich off of lazy hermits.
Are they really aimed at hermits, though? The cheapest pickaxes they're advertising still cost an arm and a leg - they're q100+ but with my q20 pickaxe a simple q50 would already be a massive upgrade. Unless you're talking about people buying subtokens to buy the goods, in which case you can get a pickaxe upgrade for the low, low price of USD $40 in real cash. Yeah...
shubla wrote:People only buy tokens, yes many other goods are bought, but for way too low price. For example, to buy cheapest cauldron that one certain shop sells, you would have to collect 100 wax. With 100 wax you could almost build your own mineholes and get q80 metal.
Yeah, I also get the impression that the other entries are almost there for show and the only real way to get stuff at their prices is to throw real money at it.
I've been doing a small amount of trading with people near me, but it's limited. I don't know too many people in my area, and none of them have progressed far enough to have stuff I can't easily get myself (my only more advanced neighbors moved away). I set up a barter stand for people passing by to maybe buy things (and I could make more if it's useful) but I'm really running into the problem that all trades must be at an X:1 rate for a specific object, and you can only ask for objects you already have. Currency is the solution to the former problem, but it's locked behind steel, and steel is hell to make for a hermit (so I don't have steel and nobody around me has steel). The latter problem ensures I cannot get things like steel without manual trade...for which you need to know people in-game who
do have it, or jump through various hoops outside the game ("contact only by friending me on this third-party service") for negotiations which may or may not work out because they turn out to be on the other side of the map (and no, I'm not spending several hours boating just for one trade. Even waiting for someone to boat to you for who knows how long is a pain and requires you to commit a significant amount of time to the game just for one trade).
One thing that can really help, though, is realm chat. It's an easy and low-commitment way to communicate to people who are likely relatively nearby and online right now that you want to trade for something, allowing you to find a trading partner much more easily. However, that requires you to be in a realm and only a tiny part of the world has been realmed so far (and with the new system it's unknown how long it will take for most people to get access to realm chat, and there's nothing a hermit or small village can do to accelerate the process - I certainly don't have the 5 Rock Crystals, 10 Gold Bars, 10 Silver Bars and 30 Brimstone required to found a realm of my own). Perhaps it could help if by some feasible means any player could improve a Thingwall to create a region chat, audible to anyone in that region? (Though the regions might be too small to work in practice.)