Soap Clay Eats Too Much Lye

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Soap Clay Eats Too Much Lye

Postby Southpaw » Fri Apr 30, 2021 1:39 pm

Nice, I can make twice-as-expensive bone clay for my prerequisite to craft bone clay. At this point, pit clay's only purpose in life is to allow someone to skip the excruciating torture of grinding lye. Even after the most recently patch buffing the production, I've still been at this for 20-some hours now just burning more bones than a crematorium, and boiling more lye than a shady chemist.

Reduce the lye cost from .2 to .1, or even to .05 to reduce the insanity of awful bone grind. This is a travesty disguised as a blessing.
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Re: Soap Clay Eats Too Much Lye

Postby Sevenless » Fri Apr 30, 2021 2:18 pm

It's also kind of... weird that you skip a generation? It doesn't make sense to make soap clay kiln, so you jump from Q12 cave clay > 60+ soap clay > 100+ bone clay even using pretty garbage resources. Lord knows how high factions jumped in round 1. Bone input triples, clay input halved.

Lye for alchemy/curios feels fine (says the man who runs 8 lye cauldrons). But the sheer amount of lye you need to make in your absolute best cauldrons (which you won't have more than 1-2 of) is silly.
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Re: Soap Clay Eats Too Much Lye

Postby jorb » Fri Apr 30, 2021 2:54 pm

Probably true. Will tune it down.

EDIT: Did. Will be significantly lower after next patch.
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