Mining manually too tedious

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Mining manually too tedious

Postby shubla » Thu May 06, 2021 7:42 am

Mining is quite tedious to do without scripts or custom client features.
Many problems exist, such as, I will also provide suggestions to easily fix them:

Mining is paused for the duration of drinking, with custom client this is not the case as you can drink while mining to mine non stop.
Fix: do not let players drink while mining, or make default client also able to autodrink while doing the mining, instead of stopping the mining.

Area mining does not dig boulders, so if boulder spawns, the mining will stop and you have to manually get rid of the boulder and then continue the mining.
Fix: make area mining automatically dig mine the boulders, in 99% of cases this is what you want to happen.

Inventory fills up with all kinds of stones, so if you are mining for gems, they will be dropped in the ground and buried under the excess stone, maintaining manual lists of which stones to autodrop stone in client is too tedious.
Fix: when you dig stone, drop items to ground instead of taking them to inventory, kind of like beetroot leaves when farming, "special" items like gems should go into inventory.

You may dig under the influence of many supports, then they collapse and you get surprising caveins. In custom client one can make alarms when they go to 25% and such.
Fix: add some sound OR visual effect like crumbling of stone or such SOME TIME BEFORE the support collapses, so that you can more easily notice when supports are going bad.
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Re: Mining manually too tedious

Postby Southpaw » Thu May 06, 2021 8:56 am

can we actually just backtrack the whole boulder mechanic

as it stands they're pretty awful and kind of just bait me in to never area mining more than 3 tiles (a downgrade) or in to fixing my area mine scripts, because at least the bot won't be bothered by having to rightclick->chip.

i like all of the other points as suggested
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Re: Mining manually too tedious

Postby SnuggleSnail » Thu May 06, 2021 9:31 am

lol I remember when you could only click one tile to mine at a time, so people made the area select script to make mining more enjoyable. Eventually Jorbtar made area select mining the default because everybody so heavily preferred it. Now we have area select that only might stop you after one tile, and all of the cool kids are getting rid of the bad mechanic with scripts that chip the boulders and reselect the area you originally selected. Maybe a year from now this will be the default

It feels very circular
Last edited by SnuggleSnail on Thu May 06, 2021 10:33 am, edited 1 time in total.
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Re: Mining manually too tedious

Postby Southpaw » Thu May 06, 2021 10:20 am

i love the boulder mechanic for the purpose of "hey look i get free credo boulders" or, if they worked the way they really fucking should and gave you credo/skills on chipped ore

but i sure fucking hate how absolutely tedious mining is now because why wouldnt i when the boulders literally dont add anything

mining in haven for too long always makes me remember how in Wurm the game didnt aggressively fight you every second you mined
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Re: Mining manually too tedious

Postby Barbamaus » Thu May 06, 2021 12:17 pm

I agree boulders are an issue and need some fixing, but this thread sounds more like a complaint about having to actively play instead of sitting afk while the client does everything for you.
Autoselect area, auto chip boulder, auto drop stones, and auto-stop on low health supports? What's next, the game running by itself, picking up gear, and deciding autonomously where to mine?

Click the damn things!
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Re: Mining manually too tedious

Postby shubla » Thu May 06, 2021 12:32 pm

Barbamaus wrote:I agree boulders are an issue and need some fixing, but this thread sounds more like a complaint about having to actively play instead of sitting afk while the client does everything for you.
Autoselect area, auto chip boulder, auto drop stones, and auto-stop on low health supports? What's next, the game running by itself, picking up gear, and deciding autonomously where to mine?

Click the damn things!

jorb wrote:Ideally the game should play itself.
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Re: Mining manually too tedious

Postby nero1141 » Thu May 06, 2021 5:02 pm

I agree that boulders are annoing, especially that ore boulders dont have mining bonuses when you chip them.
they are great for quarryman thoght. i didnt have to explore like half the continent to find stones i needed because i could mine some boulders.

my suggestion for that would be that mining boulders should be toggle based like you only see tracks when you enabled tracking. you only get boulders when you enable some toggle too
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