Experience Events used to be listed on order of most recently triggered, so that you could tell how likely certain Event is to trigger or what Events you could most likely trigger quite easily to make room for new ones.
Now, (since when, I have no idea) they are listed alphabetically.
Was this change to intentionally make experience quests even more "cancer?"
Maybe there was bit more benign idea to make gaming the experience system bit harder but now the most "optimal" (if bit sweaty" way to help you make assessments on viability of experience quests or getting you out of a XP lock (haven't heard this being a thing for couple of worlds now though, maybe they improved the backend?) would be to keep an external log of every single experience Event you trigger.