Salt wounds

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Salt wounds

Postby maze » Sat Jul 03, 2021 1:02 am

everytime you eat salt you should get a wound.
takes 7 days to heal
Wound doubles and get another salt burn wound.

Each time you get salt wound you have more and more chance for gallbladder stones to have.
Permanent with -100agi.


bonus if you collect salt during winter you take salt freezing burn.
WARNING! MY ENGISH SUCKS.
game ideas
User avatar
maze
 
Posts: 2634
Joined: Sat Mar 27, 2010 3:15 am
Location: Canada

Re: Salt wounds

Postby noindyfikator » Sat Jul 03, 2021 7:24 am

Just remove salt/pepper/truffle and op cachalot meat. hunger is enough to prevent from grinding
User avatar
noindyfikator
 
Posts: 1452
Joined: Fri Jul 15, 2011 11:10 am

Re: Salt wounds

Postby vatas » Sat Jul 03, 2021 9:04 am

Salt Crystals should be removed or replaced with some other resource with equivalent function, and make salt a basic resource.
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread

Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)

Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
User avatar
vatas
 
Posts: 4911
Joined: Fri Apr 05, 2013 8:34 am
Location: Suomi Finland Perkele

Re: Salt wounds

Postby SavageFox » Sun Jul 04, 2021 12:01 pm

this is a stupid idea I know salt needs a Nerf but we got enough b******* wounds in this game already add diminishing returns to salt if you consume too much of it too quickly it gets worse
after 3 salt that loses 30% effectiveness after 5 loses 50% after 8 it loses 80% more than 15 it comes useless and it takes a week for are the cool down to reset
User avatar
SavageFox
 
Posts: 216
Joined: Sat Jun 19, 2021 12:55 am

Re: Salt wounds

Postby MadNomad » Sun Jul 04, 2021 8:35 pm

another bad idea!
I can eat salt and I am just fine!

but I have a good one: allow us to pour salt on wounds of KOd enemies to make their wounds worse
MadNomad
 
Posts: 2158
Joined: Fri Mar 11, 2016 11:13 pm

Re: Salt wounds

Postby maze » Sun Jul 04, 2021 10:52 pm

SavageFox wrote:this is a stupid idea I know salt needs a Nerf but we got enough b******* wounds in this game already add diminishing returns to salt if you consume too much of it too quickly it gets worse
after 3 salt that loses 30% effectiveness after 5 loses 50% after 8 it loses 80% more than 15 it comes useless and it takes a week for are the cool down to reset


that's just wounds wither other specials effects.
Special effect wounds are already in the works >.>
WARNING! MY ENGISH SUCKS.
game ideas
User avatar
maze
 
Posts: 2634
Joined: Sat Mar 27, 2010 3:15 am
Location: Canada


Return to Critique & Ideas

Who is online

Users browsing this forum: Claude [Bot], Meta [Bot], Semrush [Bot] and 216 guests