Wagon stations should start at 0 soak.

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Wagon stations should start at 0 soak.

Postby Regnurr » Fri Aug 13, 2021 2:21 am

Newly built palisades can be bashed by any player, but wagon stations can't be, these can be placed in front of gates to essentially tomb people incapable of preventing them from 'drying' like other dryable buildings. Intentional, or oversight? Considering other things were made to have no soak at the start of their creation, doesn't seem like an intentional aspect.

https://cdn.discordapp.com/attachments/ ... nknown.png

They actually built two wagon stations pretty quick. Killing them isn't really an option, so it seems like you just don't need someone's master key to essentially keep them locked in.

I don't know if there is a strength where you can bash them with a pickaxe but the pic clearly shows that whatever it is, I didn't have it.
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Re: Wagon stations should start at 0 soak.

Postby Fierce_Deity » Fri Aug 13, 2021 6:39 pm

While I do suppose you have a valid case here, I question how long you think it should take for them to get soak. Since they are sort of intended to aid the nomad lifestyle, it can't be much more than an hour before it becomes inconvenient. Or am I thinking of something else, is this the nomad thing? Either way, the points below could be valid:

It'd make more sense if the wagon station isn't able to be built within 3 tiles of a palisade.

You could also extend your claim...
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