Winter buffs

Thoughts on the further development of Haven & Hearth? Feel free to opine!

Winter buffs

Postby AriZona » Sat Oct 23, 2021 1:47 am

Few suggestions for winter:
- Make winter longer; I dont mind 7-10 RL days (assuming below is at least partially applied)
- Add "Very Cold Weather" event lasting 6-12 RL hours and randomly taking place across provinces. Seeds left outside on herbalist tables during the event gain tangible random quality (e.g. +10, +30, +50) and growth speed bonuses (e.g. x2-x3 over regular crops until their 1st harvest)
- Add few foragable edible items for new players. Maybe trees preserve 20% of fruits?
- Add few more more rare *good* curious (like blue bells at spring). Also, few winter foraged curious could be used to make one or two good curious. Maybe a 'winter collection' in resemblance to bug collection made from ghost apples, snowflakes, added icicles, snow piece and whatever you would decide to add.
- Add "Frost bite" event and wound with -10% CON, but with +PSY/+CHA (boost crafting and questing) and -10% hunger .
- Add "Lemon tea" drink to treat
- Add rare "Polar Fox" animal - white fox (like a stout). Hide is to make +PSY/+INT coats and hats.
AriZona
 
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