Combat System Rework please?

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Combat System Rework please?

Postby PhantomoftheWolves » Sun Dec 19, 2021 6:53 am

In my honest opinion, one of the most difficult things to learn in H&H is the combat system. Even today I still haven't grasped the basics and I tend to run away from conflicts with agroed animals.

I propose the idea of a rework of the system, whether that would be a full rework or a partial one, to make it easier to learn for people unfamiliar with this type of combat mechanics.

If a rework is impossible or undesirable, then maybe include a combat tutorial quest?
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Re: Combat System Rework please?

Postby vatas » Sun Dec 19, 2021 7:48 am

I agree that there's basically zero in-game instructions to combat system. When it was introduced alongside w8, many people initially tried clicking the move icons that appeared on the screen when they had no indication you were supposed to press 1-5. Last world, decent sized streamer tried out the game and did the same thing.

Some forum links to help you get started:

viewtopic.php?f=42&t=42482&p=866074&hilit=deck#p866074 (scroll down a bit after my post to get another template idea from VDZ)

viewtopic.php?f=42&t=69326&p=867457&hilit=deck#p867457

Meant to format this better but not feeling great at the moment just wanted to get this out.
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread

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TL:;DR: Build a Palisade with only Visitor gates.)

Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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Re: Combat System Rework please?

Postby telum12 » Mon Dec 20, 2021 9:23 am

Also only starting with a few ua moves is kinda hard for new players. MC is the easiest to use but you need to get UA up before you can even get into MC.

Starting out with like qb, fc and shield stance would make combat a lot easier to get into.
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Re: Combat System Rework please?

Postby Archiplex » Mon Dec 20, 2021 10:58 am

maybe something simple this time
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Re: Combat System Rework please?

Postby noindyfikator » Mon Dec 20, 2021 11:19 am

Archiplex wrote:maybe something simple this time


no, current combat is simple enough.

Not sure what is difficult in a turn based card game like pvp (not existing at all) / pve (not existing at all because of cheesing everything) is now, go practice instead of crying
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