ZoddAlmighty wrote:Sevenless wrote:It was absolutely aids in salem. I can't imagine how it'd be better here. Setting fire for every couple tiles to make them softer? It's better for the game to just tell you no.
Actually, it was only for the initial walls on a level + occasional "black wall " you find.
They had higher chance of containing good metal within them.
Was that the initial system? I played during one of the super early betas and I remember only being able to mine fire cracked walls.
What about:
1. No tile will need fire-setting to be mined.
2. Any tile can be fire-set once to make it bit softer.
This still makes fire starting part of the optimal meta. And if something aids-y is meta, then it'll have to get used a lot and people will hate it.
Exactly like stone axe meta, where stone axe always had the highest quality, so to not ruin ore you'd constantly have to start chipping away slowly with one. That was horrible, even if you "wanted a bit more quality" the impact of that was horrible. (Might still be that way, I haven't mined in a while).