add pierogi

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add pierogi

Postby MadNomad » Wed Feb 02, 2022 1:20 pm

pieces of dough with filling, probably most common are pierogi ruskie which have filling made out of potato and cheese, but you can make other filling, such as for example cabbage or meat, so we would have a few recipes for them

to craft them, we would have to use a plank/table/any other flat surface and a glass (probably wine glass cause we don't have any other in game, or you could add a plain one to the game), because you need that to cut dough circles that are needed to make pierogi

once they are prepared, we would have to boil them
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Re: add pierogi

Postby Fostik » Wed Feb 02, 2022 1:49 pm

Russian "pirozhki" (diminutive for pirog - a pie) is already exists in the game, so it would mess with polish "pierogi" name for russian "vareniki", a dumplings.

Dumplings is more general name of this food group, a boiled piece of dough with or without filling.
And yeah, a good food addition candidate whenever you need more variable foods to be added, despite current food variety mess.
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Re: add pierogi

Postby MadNomad » Wed Feb 02, 2022 8:44 pm

also add rolling pins cause you need that to make the dough flat before cutting out dough circles with a glass

making them should require some steps to be done, but it should also be a food item that gives good FEPs as a reward for doing all of these things

after cutting out dough circles we should have leftover dough(which works the same as ingame items such as water, flour, ash, etc.) in smaller quantity that can be processed into new dough circles after stacking some decent amount of it

boiling should take some time - you would have to put them into cauldron's inventory and wait, rather than craft them instantly like you craft other things, you could probably also increase the inventory of a cauldron because it is so tiny and you can't make too many things at the same time, perhaps 5x5 or 7x7 would be good so we wouldn't have to make too many of them, but still would have to use some more good quality metal for increased production rate

if we wanted to make them with meat we would first have to grind it in a meat grinder and it would work the same as ingame items such as flour or ash
other fillings should also be crafted somehow and would also work like flour or ash
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Re: add pierogi

Postby Liss12 » Wed Feb 02, 2022 10:09 pm

MadNomad wrote:also add rolling pins cause you need that to make the dough flat before cutting out dough circles with a glass

making them should require some steps to be done, but it should also be a food item that gives good FEPs as a reward for doing all of these things

after cutting out dough circles we should have leftover dough(which works the same as ingame items such as water, flour, ash, etc.) in smaller quantity that can be processed into new dough circles after stacking some decent amount of it

boiling should take some time - you would have to put them into cauldron's inventory and wait, rather than craft them instantly like you craft other things, you could probably also increase the inventory of a cauldron because it is so tiny and you can't make too many things at the same time, perhaps 5x5 or 7x7 would be good so we wouldn't have to make too many of them, but still would have to use some more good quality metal for increased production rate

if we wanted to make them with meat we would first have to grind it in a meat grinder and it would work the same as ingame items such as flour or ash
other fillings should also be crafted somehow and would also work like flour or ash

Thats a shitty idea on so many levels.
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Re: add pierogi

Postby MadNomad » Wed Feb 02, 2022 10:17 pm

Liss12 wrote:Thats a shitty idea on so many levels.


why?

empty words do not mean anything unless you tell us the reasons

it would simply be another activity that can be done for a reward, what is so terrible in this concept?

if you want to do anything else in this game you still have to do crafting and wait for processes to finish, it works pretty similiar, why not complain about all other features of the game that this game consists of and which make it what it is if they are so similiar?

what are you so superstitious/biased about?

I think some reasoning would be better than a plain "no"
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Re: add pierogi

Postby Liss12 » Wed Feb 02, 2022 10:31 pm

MadNomad wrote:
Liss12 wrote:Thats a shitty idea on so many levels.


why?

empty words do not mean anything unless you tell us the reasons

it would simply be another activity that can be done for a reward, what is so terrible in this concept?

if you want to do anything else in this game you still have to do crafting and wait for processes to finish, it works pretty similiar, why not complain about all other features of the game that this game consists of and which make it what it is if they are so similiar?

1) Adding another cooking tool adds nothing but extra tedium and inventory/quality management. For a single dish.
2) Complicated foods that require many separate steps to make are barely used by anyone. Its impossible to balance- if it is just ok- nobody bother to make it, if its really good- botters will make it en masse and get an upperhand over fair players.

Cooking already overly complex and poorly balanced mess and need a serious overhaul. Adding more useless novelty foods is nothing but a busywork for devs.
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Re: add pierogi

Postby MadNomad » Wed Feb 02, 2022 10:37 pm

Liss12 wrote:1) Adding another cooking tool adds nothing but extra tedium and inventory/quality management. For a single dish.
2) Complicated foods that require many separate steps to make are barely used by anyone. Its impossible to balance- if it is just ok- nobody bother to make it, if its really good- botters will make it en masse and get an upperhand over fair players.


this is pretty much why I said they should give good FEPs, did you mean to say we should get FEPs for nothing? I also think I would use a recipe that gives good FEPs, because good FEPs is what makes them popular

and speaking of botters? well those already have an advantage over you that you will never overcome unless you become the same or join them, so it wouldn't change anything in this aspect

if you wanted to get rid of botters you would have to do some really big rework of the whole game which I don't know how you think you would accomplish

Liss12 wrote:Its impossible to balance


why? make the FEPs not too big and not too small, it's all about finding the correct value for them, and this way it would be worth the effort, but wouldn't be too overpowered either

cheese is also tedious to make, perhaps we should remove them from the game and the all other content because it takes time to do? (everything takes time, how do you expect a game not to require time from you?)
Last edited by MadNomad on Wed Feb 02, 2022 11:01 pm, edited 3 times in total.
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Re: add pierogi

Postby Liss12 » Wed Feb 02, 2022 10:48 pm

MadNomad wrote:
Liss12 wrote:1) Adding another cooking tool adds nothing but extra tedium and inventory/quality management. For a single dish.
2) Complicated foods that require many separate steps to make are barely used by anyone. Its impossible to balance- if it is just ok- nobody bother to make it, if its really good- botters will make it en masse and get an upperhand over fair players.


this is pretty much why I said they should give good FEPs, did you mean to say we should get FEPs for nothing? I also think I would use a recipe that gives good FEPs, because good FEPs is what makes them popular

and speaking of botters? well those already have an advantage over you that you will never overcome unless you become the same or join them, so it wouldn't change anything in this aspect

if you wanted to get rid of botters you would have to do some really big rework of the whole game which I don't know how you think you would accomplish

Liss12 wrote:Its impossible to balance


why? make the FEPs not too big and not too small, it's all about finding the correct value for them, and this way it would be worth the effort, but wouldn't be too overpowered either

cheese is also tedious to make, perhaps we should remove them from the game and the all other content because it takes time to do? (everything takes time, how do you expect a game not to require time from you?)


We are unlikely to came to an agreement on this one. But before resting my case i would like to say i was a cook for a 7 ppl village in this world and see this from that perspective. Do you have firsthand experience with daily mass cooking?
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Re: add pierogi

Postby MadNomad » Wed Feb 02, 2022 10:51 pm

Liss12 wrote:We are unlikely to came to an agreement on this one. But before resting my case i would like to say i was a cook for a 7 ppl village in this world and see this from that perspective. Do you have firsthand experience with daily mass cooking?


yep

it is a key thing in this game, everyone has to choose some set of foods that they craft if they want to get any meaningful progress in this game

crafting / buying some proper tools and then getting and processing some materials is not such a difficult thing is it? you only have to get one set of tools and seldom update it to your top quality

and of course it does take time, but so does hunting, farming and all other things, should we take these away from the game? what would the game be about in this case?

cooking or finding materials to cook with is one of the things that I spend a decent amount of ingame time on, it is probably one of the 3 most time-consuming activities along with farming and hunting

do not expect to craft everything from the list of ingame foods, you would run out of time without achieving the goal, this idea is just to add more options that we can do to reward ourselves

or since we have 9 FEP stats, perhaps we should have only 9 recipes that use one the same material and one the same simple, quick process, and delete everything else that adds flavor and makes the game? won't you complain about lack of things to do ingame in this case?

imagine if we only had one crop in the game, that every good food item is crafted with, wouldn't the screen of one crop farm look boring? what about hunting? would it become useless? we need a variety of activities in order not to make the game too boring

if everything in the game was done almost instantly or if it was simplified and had very few industries you would probably quit from the lack of sense of achievement and no more things would be there for you to do
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Re: add pierogi

Postby Alamarian » Sat Feb 05, 2022 10:29 pm

MadNomad wrote:do not expect to craft everything from the list of ingame foods, you would run out of time without achieving the goal, this idea is just to add more options that we can do to reward ourselves

or since we have 9 FEP stats, perhaps we should have only 9 recipes that use one the same material and one the same simple, quick process, and delete everything else that adds flavor and makes the game? won't you complain about lack of things to do ingame in this case?

imagine if we only had one crop in the game, that every good food item is crafted with, wouldn't the screen of one crop farm look boring? what about hunting? would it become useless? we need a variety of activities in order not to make the game too boring


We have so many options that it wouldn't be a good idea to craft every food item because "you would run out of time" but we also need more options?
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