Here are a few:
* Auto-drinking for all beverages in hotbar
* Toggle containers for auto-drink (without hotbar)
* If fireplace, cauldron, anvil, etc is not "open" , automatically go the nearest when crafting
* Use the pathfinding algorithm if "approach is blocked" to a target
* If a horse can go through a door sideways, let it in
* Automatically switch to shovel when destroying stump
* If you would be soft-capped by tool, automatically switch to better tool